558H Card Games: Teen Patti, Rummy, Andar Bahar and Callbreak

558H Card Games brings the South Asian card table to your phone: Teen Patti, Andar Bahar, 13-card Rummy, Callbreak, Jhandi Munda and 7 Up 7 Down from KingMaker and JILI, plus poker and blackjack for players who like Western rules. Tables open from ৳5, rounds last under a minute on most games, and every hand is paid in taka.

Which 558H Card Games to Try First

The card lobby lists about 50 games. If you are new, start with the three below; they have the busiest tables and the simplest rules.

Game Players Round time Starting stake
Teen Patti (classic, 20-20, Joker) 2 to 6 30 to 60 seconds ৳5
Andar Bahar Unlimited 20 seconds ৳10
Rummy (13 cards, Pool Rummy) 2 to 6 3 to 5 minutes ৳10 entry
Callbreak 4 5 rounds ৳20 entry
An overview of 558H card games and tables
An overview of 558H card games and tables

Rules of the Main 558H Card Games

Each game in 558H Card Games has a Rules button on its table, but here is what you need to know before your first hand.

Teen Patti

Every player gets three cards. You play blind (without looking) or seen, and you bet or fold in turn. The ranking from highest to lowest is trail (three of a kind), pure sequence, sequence, colour, pair and high card. A trail of aces beats everything. The 20-20 version deals faster, and Joker Teen Patti adds a wild card.

Andar Bahar

The dealer shows one card, the Joker. Cards are then dealt to two sides, Andar and Bahar, until one matches the Joker’s rank. You bet on the side where the match lands. Andar pays 0.9:1 and Bahar pays 1:1; side bets on the number of cards dealt pay more.

13-Card Rummy

Arrange 13 cards into sets and sequences. You need at least two sequences, and one must be pure (no joker). The first player to declare a valid hand wins the table, and losers pay by the points left in their hand.

Callbreak, Jhandi Munda and 7 Up 7 Down

Callbreak is played by four players with 13 cards each; spades are trumps, and you call the number of tricks you will take at the start of each round. Jhandi Munda uses six dice with six symbols, and you win by how many dice show your symbol. In 7 Up 7 Down, two dice are rolled; bet below 7, exactly 7 or above 7, with 7 paying 4:1.

Teen Patti Variations Worth Knowing

Besides the classic game, 558H Card Games carries four variations. Muflis reverses the ranking, so the lowest hand wins. AK47 turns every ace, king, 4 and 7 into a joker. In 999, the hand closest to a total of 9 wins, counting face cards as zero. Teen Patti Versus seats you head to head against one opponent for quicker hands. Each table name shows the variation, so check it before you sit down.

Rummy Scoring Example

At a ৳1 per point table, imagine you hold two sequences but still have a king, a queen and a 9 left over when another player declares. Face cards count 10 points each and the 9 counts 9, so you lose 29 points, which costs ৳29. A player who has not made any sequence pays the full 80 points, ৳80. That is why the first goal in every hand is a pure sequence: it limits your loss even when someone else wins.

Common card games across our main available tables
Common card games across our main available tables

See more: 558H Lottery

Poker, Blackjack and 32 Cards

For Western card games, the lobby carries Texas Hold’em against other players, Three Card Poker against the house and single-hand blackjack where the dealer stands on 17. 32 Cards is a quick KingMaker game: four hands numbered 8, 9, 10 and 11 each draw a card, the card value is added to the hand number, and the highest total wins.

Table Stakes and Your Budget

Pick a table where the boot (the opening bet in Teen Patti) is no more than 1% of your balance. With ৳2,000 in the account, a ৳20 boot table gives you room for many hands. Rummy tables show the point value, so a ৳1 per point table costs up to ৳80 for a full loss. Card games count 100% towards the 12x turnover of the ৳8,888 welcome bonus, with the exception of blackjack, which counts 20%.

Etiquette at Real-Player Tables

At Teen Patti, Rummy and Callbreak tables in 558H Card Games, each player has 15 to 20 seconds to act, and the timer is shown as a ring around the avatar. Running out of time packs your hand in Teen Patti and drops your turn in Rummy, so keep the app open during a hand. The table chat accepts short messages and emojis, and players who abuse others are muted by the moderators.

Our table overview explains game amounts and decisions
Our table overview explains game amounts and decisions

558H Card Games FAQ

Are the other players real?

Teen Patti, Rummy and Callbreak tables seat real players; Andar Bahar, 7 Up 7 Down and 32 Cards are played against the house.

Can I play card games on my phone?

Yes. All tables run in portrait mode in the Android APK, the iOS app and the mobile browser.

What happens if I disconnect during a Teen Patti hand?

You are packed for that hand after 15 seconds. Your balance stays safe, and you can rejoin the next hand.

Is there a practice mode?

Rummy and Callbreak have free practice tables. Teen Patti and Andar Bahar are played with real stakes only.

Join a Table in 558H Card Games

Register with your mobile number, top up from ৳100 through bKash, Nagad or Rocket and open 558H Card Games. Sit at a ৳5 Teen Patti table or try a fast round of Andar Bahar, then move to Rummy when you know the rules. Every table shares one wallet with cricket and slots on https://558hn.cc.